Developer Log, 20 December 2019

This month was spent testing and bug fixing… Mostly bug fixing since for every hour of game play tested we ended up with 3 hours of debugging 😅
 
Snow was particularly tricky to implement, but now, if the weather is cold, instead of raining, it snows and the ground is randomly covered in sweet sweet white snow ☃️
Now the player can build snowmen for no particularly reason 😁
 
Let’s close this log wishing you all happy holidays.
We are going to take a break till next year, so…
MERRY FLYING SPAGHETTI MONSTER 🍝
see you in 2020 🎉
 
#NerdsNeverDie #NerdsGoOnVacation

Developer Log, 18 December 2019

Since the “open world” nature of Doom & Destiny #WORLDS, we noticed it would be hard to pinpoint an island or a place to a friend. We decided to add a name to every island and a symbol to showcase the “tier” which is the challenges and the rewards it features.

Now the hard part is to come up for a name for every island 😁

#NerdsNeverDie

Dev Log, 12 December 2019

We never tried a dev log before. We’ve always been too busy or too lazy (mostly lazy) to start one… So please forgive us if it lose momentum, but we really wanted to keep you posted on the development of Doom & Destiny #WORDLS 🐉
 
Today we spent a lot of time testing the game. It’s very easy when you’re in a small team to lose track of your game, keep developing stuff and never test it. So, today, we played for a few hours and found so many bugs that if there were a “indie game bug award of 2019” we would probably have won it! We spent more time writing bug reports than playing 😅
 
May the Flying Spaghetti Monster have mercy of our soul!
 
#NerdsNeverDie

Heartbit Interactive update

Hello dudes and dudettes!
This is HeartBit Interactive, the nerds behind Doom & Destiny.

We are aware that we haven’t been posting for a while, but it’s because we have been working a lot 🤖
When we are under heavy work stress, we are less “social” and more “workaholic”… This is how the mighty Flying Spaghetti Monster made us 🍝

Let’s recap:
– CONSOLES: we are currently porting Do&De ADVANCED on #Switch, #PS4 and #XOne. The reason the porting is taking so long is due to the online features of D&De Adv, which are very hard to port on console. We wished to release the game by the end of this years, but porting takes a lot of time and we strongly believe it’s not gonna happen, so our goal will be first half of 2020 😀

– DOOM & DESTINY WORLDS: many of you are asking us when the game will be released. We don’t have a date, but we aim for a PC release in the first half of 2020, after the porting of Advanced on Console. We will try to keep you posted on more news, screenshots and videos 🐉

What we ask you is to be patient and pray the mighty Flying Spaghetti Monster to give us the power to code faster and defeat random encounters!!!

#NerdsNeverDie

Doom & Destiny on Playstation 4

28th February (EU 🇪🇺) // 4th March (Americas 🇺🇸 ).
Doom & Destiny.
Sony PLAYSTATION 4.

Well, it took us quite a while, we even got delayed at the last second, but we finally made it.
Being able to have our first and beloved Doom & Destiny on #Playstation4 is for us an amazing achievem… ehm, we mean, amazing trophy 

The first Doom & Destiny prototype saw the light of day in february 2009! TEN years ago!!!
If you were telling us, 10 years ago, that a small demo/prank about four friends of ours will be available today on #PS4, we would have rolled initiative and attacked you!

But here we are, ready for some more challenges and to entertain you even more! 🍝🐉

Doom & Destiny on Nintendo Switch!

8th February.
Doom & Destiny.
Nintendo Switch.
 
Mamma mia!
With the help of the most famous Italian plumber, Mario Rossi, and the always welcome blessing of the Flying Spaghetti Monster, Doom & Destiny will be available on #NintendoSwitch 🇯🇵
 
We are extremly excited to finally land on a Nintendo console. We grew up playing with the #GameBoy, #SNes and #N64 and being able to play with our beloved nerds on a #Switch is, for us, a giga-awesome achievement 🐉
 
Please, #spread the word and #celebrate with us eating Spaghetti and mushrooms 🍝
#NerdsNeverDie #Nintendo #Switch #MammaMia

Doom & Destiny on XBox One!

12th December.
Doom & Destiny.
XBOX ONE.

We are giga-excited to finally bring back Doom & Destiny on a XBox console.

For those who already played it, this news might not sound very “cool”, but for us, it’s a big achievement.
Being able to reach and entertain new players is a dream coming true and those new players will help us to continue developing great games and support them.

So, spread the word, get giga-excited as we are and eat your vegetable (’cause they’re good for your HP).

All praise the Flying Spaghetti Monster!
#NerdsNeverDie on #XOne

Do&De Advanced – NOODLES UPDATE

Noodles Update 2

Well, dudes and dudettes
the last biggest content update is finally here: theNOODLES UPDATE:fsm:

It took us longer to make, but we tried to make everything we promised (well, almost everything).

The world is now fully explorable, every corner of the map is now filled with secrets, challenges, quests and treasure!:MikeAdv:

It’s been a hell of a ride and we hope you’ll enjoy it as much as we enjoyed making it!

Happy gaming and remember, nerds never die!:PizzaAdv:

NOODLES UPDATE 2.7.5.0:NigelAdv:
– Added the Flying Ship, every corner of the world is exploable
– Level cap 149!
– Max affinity 20, for every class;
– Added a new class, the Adventurer;
– New questlines and dungeons, affinity crystals are now farmable;
– Unlocked the Ultimetal gear;
– Old bugs fixed, new ones added!
– Changed the Knight “Old the Line” power

Do&De Advanced – APPETIZER UPDATE

APPETIZER UPDATE 2.7.4.0.
– Added Powers up affinity level 16 for Sorcerer, Necromancer, Knight, Bard, Pirate, Black Guard, Warrior, Rogue, Ranger and Chef.
– Updated Knigth, Sorcerer and Ranger passive powers.
– The ARENA will unlock perks up to level 75!
– Fixed the South-East small town port issue

Doom & Destiny WORLDS

Dear nerds,
it’s finally official!
We are working on DOOM & DESTINY WORLDS,
the third installment from our beloved, tubular and preposterous
Doom & Destiny serie🐉.

DD3_Roll Up 50% - Cut

In the last couple of months we’ve kept ourselves busy making a super awesome demo for theMicrosoftDreamBuildPlay!
And you know what it means? It’s TRAILER TIME!

We need al your prayers to convince the mighty Flying Spaghetti Monster to let us win! Roll your best d20 as token of “good luck”, ask your local DM for a blessing, ’cause Do&De Worlds has to rule the World!
#NerdsNeverDie